Blended object attribute keyframing model for animation
A method of keyframing an object is disclosed which includes (a) identifying at least one property and a time for the object, (b) entering an animate mode and creating a first compound key frame (10) at the time, (c) receiving a second time for the object which includes moving a playhead (7) to a po...
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Format: | Patent |
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Zusammenfassung: | A method of keyframing an object is disclosed which includes (a) identifying at least one property and a time for the object, (b) entering an animate mode and creating a first compound key frame (10) at the time, (c) receiving a second time for the object which includes moving a playhead (7) to a position on a timeline(5) in a user interface where the position corresponds to the second time, and (d) creating a second compound key frame (20) at the second time. |
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