VR METHOD AND SYSTEM FOR COMPENSATING DELAY OF VIRTURAL REALITY STREAM
A method for compensating the delay of a virtual reality (VR) stream in a terminal includes the steps of: receiving a plurality of images and a multi-stream including meta data for each image based on a field of view (FOV); storing the plurality of images in respective corresponding buffers; display...
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creator | HUH, YOON BUM KIM, WOO YEUN CHUN, WANG SUNG |
description | A method for compensating the delay of a virtual reality (VR) stream in a terminal includes the steps of: receiving a plurality of images and a multi-stream including meta data for each image based on a field of view (FOV); storing the plurality of images in respective corresponding buffers; displaying the image stored in a central buffer among the buffers; receiving an FOV moving signal for a first direction; displaying the image stored in a first direction buffer corresponding to the first direction; displaying the image stored in the first direction buffer corresponding to the first direction among the buffers; storing the image in which the FOV is moved for the remaining buffers except the first direction buffer; stopping the display of the image stored in the first direction buffer and displaying the image stored in the central buffer; and storing the image in which the FOV is moved for the first direction buffer. Accordingly, the present invention can solve a reaction speed problem.
단말에서 VR(Virtual Reality) 스트림의 지연을 보상하는 방법은, FOV(Field Of View)에 기초하여 복수의 영상 및 각 영상에 대한 메타 데이터를 포함하는 멀티 스트림을 수신하는 단계, 상기 복수의 영상을 각각의 대응하는 버퍼에 저장하는 단계, 상기 버퍼 중 중앙 버퍼에 저장된 영상을 표시하는 단계, 제1 방향에 대한 FOV 이동 신호를 입력 받는 단계, 상기 버퍼 중 상기 제 1 방향에 대응하는 제 1 방향 버퍼에 저장된 영상을 표시하는 단계, 상기 제 1 방향 버퍼를 제외한 나머지 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계, 상기 제 1 방향 버퍼에 저장된 영상의 표시를 중단하고 상기 중앙 버퍼에 저장된 영상을 표시하는 단계 및 상기 제 1 방향 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계를 포함하도록 구성된다. |
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단말에서 VR(Virtual Reality) 스트림의 지연을 보상하는 방법은, FOV(Field Of View)에 기초하여 복수의 영상 및 각 영상에 대한 메타 데이터를 포함하는 멀티 스트림을 수신하는 단계, 상기 복수의 영상을 각각의 대응하는 버퍼에 저장하는 단계, 상기 버퍼 중 중앙 버퍼에 저장된 영상을 표시하는 단계, 제1 방향에 대한 FOV 이동 신호를 입력 받는 단계, 상기 버퍼 중 상기 제 1 방향에 대응하는 제 1 방향 버퍼에 저장된 영상을 표시하는 단계, 상기 제 1 방향 버퍼를 제외한 나머지 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계, 상기 제 1 방향 버퍼에 저장된 영상의 표시를 중단하고 상기 중앙 버퍼에 저장된 영상을 표시하는 단계 및 상기 제 1 방향 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계를 포함하도록 구성된다.</description><language>eng ; kor</language><subject>ELECTRIC COMMUNICATION TECHNIQUE ; ELECTRICITY ; PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><creationdate>2018</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20180416&DB=EPODOC&CC=KR&NR=20180038256A$$EHTML$$P50$$Gepo$$Hfree_for_read</linktohtml><link.rule.ids>230,308,776,881,25542,76289</link.rule.ids><linktorsrc>$$Uhttps://worldwide.espacenet.com/publicationDetails/biblio?FT=D&date=20180416&DB=EPODOC&CC=KR&NR=20180038256A$$EView_record_in_European_Patent_Office$$FView_record_in_$$GEuropean_Patent_Office$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>HUH, YOON BUM</creatorcontrib><creatorcontrib>KIM, WOO YEUN</creatorcontrib><creatorcontrib>CHUN, WANG SUNG</creatorcontrib><title>VR METHOD AND SYSTEM FOR COMPENSATING DELAY OF VIRTURAL REALITY STREAM</title><description>A method for compensating the delay of a virtual reality (VR) stream in a terminal includes the steps of: receiving a plurality of images and a multi-stream including meta data for each image based on a field of view (FOV); storing the plurality of images in respective corresponding buffers; displaying the image stored in a central buffer among the buffers; receiving an FOV moving signal for a first direction; displaying the image stored in a first direction buffer corresponding to the first direction; displaying the image stored in the first direction buffer corresponding to the first direction among the buffers; storing the image in which the FOV is moved for the remaining buffers except the first direction buffer; stopping the display of the image stored in the first direction buffer and displaying the image stored in the central buffer; and storing the image in which the FOV is moved for the first direction buffer. Accordingly, the present invention can solve a reaction speed problem.
단말에서 VR(Virtual Reality) 스트림의 지연을 보상하는 방법은, FOV(Field Of View)에 기초하여 복수의 영상 및 각 영상에 대한 메타 데이터를 포함하는 멀티 스트림을 수신하는 단계, 상기 복수의 영상을 각각의 대응하는 버퍼에 저장하는 단계, 상기 버퍼 중 중앙 버퍼에 저장된 영상을 표시하는 단계, 제1 방향에 대한 FOV 이동 신호를 입력 받는 단계, 상기 버퍼 중 상기 제 1 방향에 대응하는 제 1 방향 버퍼에 저장된 영상을 표시하는 단계, 상기 제 1 방향 버퍼를 제외한 나머지 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계, 상기 제 1 방향 버퍼에 저장된 영상의 표시를 중단하고 상기 중앙 버퍼에 저장된 영상을 표시하는 단계 및 상기 제 1 방향 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계를 포함하도록 구성된다.</description><subject>ELECTRIC COMMUNICATION TECHNIQUE</subject><subject>ELECTRICITY</subject><subject>PICTORIAL COMMUNICATION, e.g. TELEVISION</subject><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2018</creationdate><recordtype>patent</recordtype><sourceid>EVB</sourceid><recordid>eNrjZHALC1LwdQ3x8HdRcPRzUQiODA5x9VVw8w9ScPb3DXD1C3YM8fRzV3Bx9XGMVPB3UwjzDAoJDXL0UQhydfTxDIlUCA4Bsnx5GFjTEnOKU3mhNDeDsptriLOHbmpBfnxqcUFicmpeakm8d5CRgaGFgYGxhZGpmaMxcaoAYrctQg</recordid><startdate>20180416</startdate><enddate>20180416</enddate><creator>HUH, YOON BUM</creator><creator>KIM, WOO YEUN</creator><creator>CHUN, WANG SUNG</creator><scope>EVB</scope></search><sort><creationdate>20180416</creationdate><title>VR METHOD AND SYSTEM FOR COMPENSATING DELAY OF VIRTURAL REALITY STREAM</title><author>HUH, YOON BUM ; KIM, WOO YEUN ; CHUN, WANG SUNG</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-epo_espacenet_KR20180038256A3</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng ; kor</language><creationdate>2018</creationdate><topic>ELECTRIC COMMUNICATION TECHNIQUE</topic><topic>ELECTRICITY</topic><topic>PICTORIAL COMMUNICATION, e.g. TELEVISION</topic><toplevel>online_resources</toplevel><creatorcontrib>HUH, YOON BUM</creatorcontrib><creatorcontrib>KIM, WOO YEUN</creatorcontrib><creatorcontrib>CHUN, WANG SUNG</creatorcontrib><collection>esp@cenet</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>HUH, YOON BUM</au><au>KIM, WOO YEUN</au><au>CHUN, WANG SUNG</au><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>VR METHOD AND SYSTEM FOR COMPENSATING DELAY OF VIRTURAL REALITY STREAM</title><date>2018-04-16</date><risdate>2018</risdate><abstract>A method for compensating the delay of a virtual reality (VR) stream in a terminal includes the steps of: receiving a plurality of images and a multi-stream including meta data for each image based on a field of view (FOV); storing the plurality of images in respective corresponding buffers; displaying the image stored in a central buffer among the buffers; receiving an FOV moving signal for a first direction; displaying the image stored in a first direction buffer corresponding to the first direction; displaying the image stored in the first direction buffer corresponding to the first direction among the buffers; storing the image in which the FOV is moved for the remaining buffers except the first direction buffer; stopping the display of the image stored in the first direction buffer and displaying the image stored in the central buffer; and storing the image in which the FOV is moved for the first direction buffer. Accordingly, the present invention can solve a reaction speed problem.
단말에서 VR(Virtual Reality) 스트림의 지연을 보상하는 방법은, FOV(Field Of View)에 기초하여 복수의 영상 및 각 영상에 대한 메타 데이터를 포함하는 멀티 스트림을 수신하는 단계, 상기 복수의 영상을 각각의 대응하는 버퍼에 저장하는 단계, 상기 버퍼 중 중앙 버퍼에 저장된 영상을 표시하는 단계, 제1 방향에 대한 FOV 이동 신호를 입력 받는 단계, 상기 버퍼 중 상기 제 1 방향에 대응하는 제 1 방향 버퍼에 저장된 영상을 표시하는 단계, 상기 제 1 방향 버퍼를 제외한 나머지 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계, 상기 제 1 방향 버퍼에 저장된 영상의 표시를 중단하고 상기 중앙 버퍼에 저장된 영상을 표시하는 단계 및 상기 제 1 방향 버퍼에 대하여 FOV가 이동된 영상을 저장하는 단계를 포함하도록 구성된다.</abstract><oa>free_for_read</oa></addata></record> |
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title | VR METHOD AND SYSTEM FOR COMPENSATING DELAY OF VIRTURAL REALITY STREAM |
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