METHOD FOR RENDERING VIRTUAL REALITY CONTENTS BASED ON FOCUS ANGLE

A method for rendering content with respect to a virtual reality based on a focus angle comprises the following steps of: arranging a first virtual camera corresponding to an image of a left viewpoint and a second virtual camera corresponding to an image of a right viewpoint based on a distance betw...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: KANG, CHAN HUI, KIM, I GIL, SO, YOUNG JUN, KIM, KANG TAE
Format: Patent
Sprache:eng ; kor
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:A method for rendering content with respect to a virtual reality based on a focus angle comprises the following steps of: arranging a first virtual camera corresponding to an image of a left viewpoint and a second virtual camera corresponding to an image of a right viewpoint based on a distance between both of reference eyes; generating an image for measuring a focus angle; receiving a user input including a first measuring value of the focus angle; changing an arrangement of the first virtual camera and the second virtual camera based on the first measuring value; receiving the user input including a second measuring value of the focus angle; determining the focus angle based on the second measuring value; and changing an angle of the first virtual camera and the second virtual camera based on the focus angle. Since each virtual camera is differently arranged based on the focus angle measured at each of the viewpoints of the both eyes and the image is projected and rendered, immersion is increased when watching the content of the virtual reality and the sense of motion sickness can be minimized. 초점 각도에 기초하여 가상 현실에 대한 컨텐츠를 렌더링하는 방법은 기준 양안 간 거리에 기초하여 좌시점의 영상에 해당하는 제 1 가상 카메라 및 우시점의 영상에 해당하는 제 2 가상 카메라를 배치하는 단계; 초점 각도를 측정하기 위한 영상을 생성하는 단계; 초점 각도의 제 1 측정 값을 포함하는 사용자 입력을 수신하는 단계; 제 1 측정 값에 기초하여 제 1 가상 카메라 및 제 2 가상 카메라의 배치를 변경하는 단계; 초점 각도의 제 2 측정 값을 포함하는 사용자 입력을 수신하는 단계; 제 2 측정 값에 기초하여 초점 각도를 결정하는 단계; 및 초점 각도에 기초하여 제 1 가상 카메라 및 제 2 가상 카메라의 각도를 변경하는 단계를 포함할 수 있다.