GAME MACHINE

To solve the problem that some conventional game machines perform winning/losing determination with a predetermined jackpot probability and variably displays a pattern on the basis of entry of game balls into a start pocket, stop and display a pattern as a jackpot pattern when a result of winning/lo...

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Bibliographische Detailangaben
1. Verfasser: AISAKA MASANORI
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:To solve the problem that some conventional game machines perform winning/losing determination with a predetermined jackpot probability and variably displays a pattern on the basis of entry of game balls into a start pocket, stop and display a pattern as a jackpot pattern when a result of winning/losing determination becomes a jackpot, and execute a jackpot game that opens a large winning hole, also execute a game performance (such as a ready-to-win performance and a character performance) following a variation display of a pattern, and show a possibility that a result of winning/losing determination may become a jackpot according to an execution mode of the game performance, and also may cause a decrease in interest in a game since an output mode of a game sound is uniform while enhancing interest in a game when game balls enter a specific ball entry port.SOLUTION: A highly amusing game machine in which an output mode of a game sound is diversified is provided.SELECTED DRAWING: Figure 1 【課題】従来の遊技機において、始動口への入球に基づいて、所定の大当り確率で当否判定を行うと共に図柄を変動表示し、当否判定の結果が大当りになると図柄を大当り図柄で停止表示し、大入賞口を開放する大当り遊技を実行するものがあった。また、図柄の変動表示に伴って遊技演出(リーチ演出やキャラクタ演出等)を実行し、当該遊技演出の実行態様によって当否判定の結果が大当りとなる可能性を示していた。前述の遊技機では、特定の入球口に入球した場合に遊技興趣を高める一方で、遊技音の出力態様が画一的で遊技興趣の低下を招く虞もあった。【解決手段】本発明の遊技機は、遊技音の出力態様を多様化した趣向性の高い遊技機を提供する。【選択図】図1