GAME MACHINE

To provide a game machine capable of suitably executing a game performance.SOLUTION: When game balls enter an upper operation hole or a lower operation hole, reservation information is acquired. Reservation read-ahead processing is executed with the acquired reservation information as an object, and...

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Bibliographische Detailangaben
1. Verfasser: FUJII MOTOYUKI
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:To provide a game machine capable of suitably executing a game performance.SOLUTION: When game balls enter an upper operation hole or a lower operation hole, reservation information is acquired. Reservation read-ahead processing is executed with the acquired reservation information as an object, and a reservation notice performance with a display mode of a reservation image as a specific display mode is executed based on the result. A game machine includes a plurality of kinds of performance modes including a performance mode A, and a performance mode B having a lower execution probability of a reservation notice performance than that of the performance mode A. Control is shifted to a standby state for waiting for mode switching when a switching condition of a performance mode is satisfied, and mode switching is executed when switching timing arrives under the standby state. Restrictions are placed such that reservation read-ahead notice is not executed during a standby state for a reservation image corresponding to reservation information acquired during the standby state.SELECTED DRAWING: Figure 1 【課題】好適に遊技演出を行うことが可能な遊技機を提供すること。【解決手段】上作動口又は下作動口に遊技球が入賞すると、保留情報が取得される。その取得された保留情報を対象として保留先読み処理が実行され、その結果に基づいて保留用画像の表示態様を特定表示態様とする保留予告演出が実行される。演出モードAと、それよりも保留予告演出の実行確率が低い演出モードBとを含む複数種類の演出モードを有している。演出モードの切替条件が成立すると、モード切り替えを待機する待機状態に移行し、待機状態の下で切替タイミングが到来すると、モード切り替えを実行する。待機状態中に取得された保留情報に対応する保留用画像について、待機状態である間は保留先読み予告が実行されないように制限する。【選択図】 図1