GAME MACHINE
To provide a game machine capable of preventing a third member from being forgotten to be returned to a prescribed position.SOLUTION: If an interposing plate 540 (third member) is being removed, a lock member 560 is being disposed by an extraction operation at a second position, and the lock member...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Patent |
Sprache: | eng ; jpn |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | To provide a game machine capable of preventing a third member from being forgotten to be returned to a prescribed position.SOLUTION: If an interposing plate 540 (third member) is being removed, a lock member 560 is being disposed by an extraction operation at a second position, and the lock member 560 (tip member 561) is projected from behind a back surface member 550. Therefore, the lock member 560 is interposed between a front surface of an inner frame 4 and a back surface of a front door 5, and thereby the front door 5 cannot be closed to the inner frame 4. In this way, it is possible to cause a worker to recognize that the interposing plate 540 is forgotten to be returned.SELECTED DRAWING: Figure 17
【課題】第3部材の所定位置への戻し忘れを抑制することができる遊技機を提供すること。【解決手段】介設板540(第3部材)が取り外された状態では、ロック部材560が引き出し操作により第2位置に配置されており、かかるロック部材560(先端部材561)が背面部材550の背面から突出される。そのため内枠4の正面と前扉5の背面との間にロック部材560が介在されることで、内枠4に対して前扉5を閉じることができない。これにより、作業者に対して介設板540の戻し忘れを認識させることができる。【選択図】図17 |
---|