GAME MACHINE
To provide a highly amusing unprecedented game machine.SOLUTION: In a game machine having reporting means capable of reporting specific information regarding a specific operation mode when a special winning combination is won and game state control means capable of performing control to a first game...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Patent |
Sprache: | eng ; jpn |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | To provide a highly amusing unprecedented game machine.SOLUTION: In a game machine having reporting means capable of reporting specific information regarding a specific operation mode when a special winning combination is won and game state control means capable of performing control to a first game state, a second game state, a third game state, and a fourth game state, the game state control means can perform control to the third game state after completion of the first game state, can perform control to the second game state after completion of the third game state, and can perform control to the first game state after completion of the fourth game state, and the reporting means can report the specific information when the special winning combination is won in the first game state, the second game state, and the fourth game state, can report the specific information with a higher probability in the first game state than in the second game state, can report the specific information with the same probability as that of the second game state when the special winning combination is won in the fourth game state, and does not report the specific information when the special winning combination is won in the third game state.SELECTED DRAWING: Figure 9
【課題】従来にない興趣性の高い遊技機を提供する。【解決手段】特別役が当選した場合、特定操作態様に関する特定情報を報知可能な報知手段と、第1遊技状態と第2遊技状態と第3遊技状態と第4遊技状態とに制御可能な遊技状態制御手段と、を備えた遊技機において、遊技状態制御手段は、第1遊技状態の終了後に第3遊技状態に制御可能であり、第3遊技状態の終了後に第2遊技状態に制御可能であり、第4遊技状態の終了後に第1遊技状態に制御可能であり、報知手段は、第1遊技状態と第2遊技状態と第4遊技状態とにおいて、特別役が当選した場合、特定情報を報知可能であり、第1遊技状態である場合よりも第2遊技状態である場合の方が、高確率で特定情報を報知可能であり、第4遊技状態において、特別役が当選した場合、第2遊技状態と同じ確率で特定情報を報知可能であり、第3遊技状態において、特別役が当選した場合、特定情報を報知しない構成としている。【選択図】 図9 |
---|