GAME MACHINE
To provide a game machine capable of enhancing interest in a game.SOLUTION: When a special pattern 1 small win is won in "a normal game state A", a game machine is configured such that contents of a rightward shooting informing performance executed by a third pattern display device 81 at o...
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Patent |
Sprache: | eng ; jpn |
Schlagworte: | |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
Zusammenfassung: | To provide a game machine capable of enhancing interest in a game.SOLUTION: When a special pattern 1 small win is won in "a normal game state A", a game machine is configured such that contents of a rightward shooting informing performance executed by a third pattern display device 81 at opening timing when the small win is won are different depending on whether an expectation value of acquirable putout balls becomes higher when a big win game is generated by allowing balls to pass a specific area 65d by executing a rightward shooting game at a point of time when the small win is won, or an expectation value of acquirable putout balls becomes higher when a dynamic display of a special pattern is executed until a rescue condition satisfaction frequency by returning to "a normal game state A" without generating a big win game without executing a rightward shooting game at a point of time when the small win is won.SELECTED DRAWING: Figure 28
【課題】遊技の興趣向上を図ることが可能な遊技機を提供すること。【解決手段】「通常遊技状態A」で特図1小当たりに当選した場合に、該小当たりに当選した時点において右打ち遊技を実行して特定領域65dに球を通過させて大当たり遊技を発生させた方が獲得し得る出玉の期待値が高くなるのか、又は、該小当たりに当選した時点において右打ち遊技を実行せずに大当たり遊技を発生させず、「通常遊技状態A」に戻って救済条件成立回数まで特別図柄の動的表示を実行させた方が獲得し得る出玉の期待値が高くなるのか、によって、該小当たり当選時のオープニング時間に第3図柄表示装置81で実行される右打ち報知演出の内容を異ならせるように構成する。【選択図】図28 |
---|