GAME MACHINE
To allow an expectation value in subsequent games to differ according to a game state when shifting to an advantageous section.SOLUTION: A game machine includes a non-internally won bonus in which a special winning combination is not won, and an internally won bonus in which winning of a special win...
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Zusammenfassung: | To allow an expectation value in subsequent games to differ according to a game state when shifting to an advantageous section.SOLUTION: A game machine includes a non-internally won bonus in which a special winning combination is not won, and an internally won bonus in which winning of a special winning combination is carried over. The game machine includes a case shifting to an advantageous section from a normal section in a non-internally won bonus. The game machine includes a case shifting to an advantageous section from a normal section in an internally won bonus. An expectation value of the number of imparted game media in an advantageous section when shifting to the advantageous section from a normal section in an internally won bonus is higher than an expectation value of the number of imparted game media in an advantageous section when shifting to the advantageous section from a normal section in a non-internally won bonus. Specifically, when shifting to an advantageous section in a state other than an early morning (RT1 and normal mode 1) in Fig. (b), control is always shifted to a heaven B preparation mode. Contrarily, when shifting to an advantageous section in a state in an early morning, almost all is shifted to a normal A mode.SELECTED DRAWING: Figure 233
【課題】有利区間移行時の遊技状態に応じてその後の遊技での期待値を異ならせる。【解決手段】特別役に当選していない非内部中と、特別役の当選を持ち越している内部中とを有する。非内部中において通常区間から有利区間に移行する場合を有する。内部中において通常区間から有利区間に移行する場合を有する。内部中において通常区間から有利区間に移行したときの当該有利区間における遊技媒体の付与数の期待値は、非内部中において通常区間から有利区間に移行したときの当該有利区間における遊技媒体の付与数の期待値より高い。具体的には、図中、(b)において、朝一以外(RT1、かつ、通常モード1)で有利区間に移行した場合には、必ず天国B準備モードに移行する。これに対し、朝一で有利区間に移行した場合は、ほとんどが通常Aモードに移行する。【選択図】図233 |
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