GAME MACHINE

To continue a player's expectation toward a game even after an advantageous section is completed.SOLUTION: A game machine is configured such that first control means (main control part) performs control to a limitless RT state when the number of game rounds in a finite RT state reaches a first...

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1. Verfasser: YONETANI KENICHI
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:To continue a player's expectation toward a game even after an advantageous section is completed.SOLUTION: A game machine is configured such that first control means (main control part) performs control to a limitless RT state when the number of game rounds in a finite RT state reaches a first game frequency in the finite RT state, second control means (main control part) performs control to a normal section if a predetermined completion condition is satisfied when, during a stay in an advantageous section, granting means (main control part) grants a specific right (AT winning) with a higher probability in a third game frequency differing from the first game frequency and a second game frequency than in a second game frequency in which the number of game rounds in a finite RT state differs from the first game frequency during a stay in an advantageous section and in a state other than an AT state, and third notification means (indicator) reports third information (suggestion information regarding next AT winning) at least during a stay in a normal section.SELECTED DRAWING: Figure 23 【課題】遊技者に対し、有利区間が終了した後でも、遊技への期待を継続させる。【解決手段】第1制御手段(主制御部)は、有限RT状態のとき、有限RT状態における遊技回数が第1遊技回数に到達すると、無限RT状態に制御し、第2制御手段(主制御部)は、有利区間に滞在しているとき、所定の終了条件が成立すると、通常区間に制御し、付与手段(主制御部)は、有利区間に滞在し、且つ、AT状態でないときに、有限RT状態における遊技回数が第1遊技回数とは異なる第2遊技回数よりも、第1遊技回数及び第2遊技回数とは異なる第3遊技回数の方が、特定権利(AT当選)を高い確率で付与し、第3報知手段(表示器)は、少なくとも通常区間に滞在しているときに、第3情報(次回のAT当選に関する示唆情報)を報知する構成としてある。【選択図】図23