GAME MACHINE
To provide a game machine capable of increasing interest in a game.SOLUTION: When a small winning is won in a special game of a predetermined number of times (for example, the first time) before the upper limit number of times in the number of times end condition after being controlled to a high bas...
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Zusammenfassung: | To provide a game machine capable of increasing interest in a game.SOLUTION: When a small winning is won in a special game of a predetermined number of times (for example, the first time) before the upper limit number of times in the number of times end condition after being controlled to a high base state and a game ball is not detected during a small winning game, a sub-control CPU executes a particular performance during the execution of a special game executed next to the predetermined number of special games. The particular performance is different from a specific performance executed during the execution of the special game that is executed next to the special game of the predetermined number of times when the small winning is not won in the special game of the predetermined number of times.SELECTED DRAWING: Figure 11
【課題】遊技に対する興趣を向上できる遊技機を提供すること。【解決手段】副制御CPUは、高ベース状態に制御されてから回数終了条件における上限回よりも前の所定回数目(例えば、1回目)の特別ゲームにおいて小当りに当選し、且つ、小当り遊技中に遊技球が検知されなかった場合には、該所定回数目の特別ゲームの次に実行される特別ゲームの実行中に特殊演出を実行させる。ここで、特殊演出は、所定回数目の特別ゲームにおいて小当りに当選しなかった場合に、該所定回数目の特別ゲームの次に実行される特別ゲームの実行中に実行される特定演出とは異なる演出である。【選択図】図11 |
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