GAME MACHINE

To prevent a player from having a feeling of incongruity.SOLUTION: When a main CPU 100a does not perform counting when winning occurs in a specific winning area in a specific situation, a player has a feeling of incongruity that display of the number of winning times is not updated on a liquid cryst...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: SUETOMI SHUN, OKAZAKI HIDEAKI
Format: Patent
Sprache:eng ; jpn
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:To prevent a player from having a feeling of incongruity.SOLUTION: When a main CPU 100a does not perform counting when winning occurs in a specific winning area in a specific situation, a player has a feeling of incongruity that display of the number of winning times is not updated on a liquid crystal indicator 14 regardless of winning in the specific winning area. However, display of the number of winning times is allowed to be updated on the liquid crystal indicator 14 even in a specific situation. Accordingly, a player's feeling of incongruity since display of the number of winning times on the liquid crystal indicator 14 is not updated regardless of winning in a specific winning area in a specific situation can be eliminated.SELECTED DRAWING: Figure 10 【課題】遊技者が違和感を抱くことを防止する。【解決手段】特定状況で特定当選エリアに当選したときにメインCPU100aによるカウントが行われない場合に、特定当選エリアに当選したにもかかわらず液晶表示器14の当選回数表示が更新されないと遊技者に違和感を抱かせてしまう。しかし、特定状況でも液晶表示器14の当選回数表示を更新可能とした。よって、特定状況で特定当選エリアに当選したにもかかわらず液晶表示器14の当選回数表示が更新されないことによる遊技者の違和感を解消することができる。【選択図】図10