GAME MACHINE
To provide a game machine capable of displaying a ratio in which the total of the number of game media granted in each game in which an instruction is executed and the number of game media granted in an accessory operation state occupies in the total number of game media granted in the past.SOLUTION...
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Zusammenfassung: | To provide a game machine capable of displaying a ratio in which the total of the number of game media granted in each game in which an instruction is executed and the number of game media granted in an accessory operation state occupies in the total number of game media granted in the past.SOLUTION: Game control means includes: pattern variation control means for stopping and displaying a pattern combination according to a stop operation mode; game medium granting means capable of granting game media whose number corresponds to a pattern combination; internal state shifting means capable of shifting to multiple kinds of internal states including an accessory operation state; calculation means for calculating a ratio (instruction-included accessory ratio) in which the total of the number of game media granted in each game in which an instruction is executed and the number of game media granted in an accessory operation state occupies in the total number of game media granted in the past; and display control means for displaying ratio information corresponding to the ratio on display means.SELECTED DRAWING: Figure 12
【課題】指示が実行された各遊技で付与した遊技媒体の数と役物作動状態で付与した遊技媒体の数との合計が、過去に付与した遊技媒体の総数において占める比率を表示可能な遊技機を提供する。【解決手段】遊技制御手段は、停止操作の態様に応じて、図柄組合せを停止表示させる図柄変動制御手段と、図柄組合せに対応する数の遊技媒体を付与可能にする遊技媒体付与手段と、役物作動状態を含む複数種類の内部状態へ移行可能な内部状態移行手段と、指示が実行された各遊技で付与した遊技媒体の数と役物作動状態で付与した遊技媒体の数との合計が、過去に付与した遊技媒体の総数において占める比率(指示込役物比率)を算出する算出手段と、比率に応じた比率情報を表示手段に表示させる表示制御手段と、を具備する。【選択図】図12 |
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