GAME MACHINE

To provide a game machine capable of improving the amusement of games.SOLUTION: An update of a value of a specific payout number display 500 is performed collectively as an addition presentation corresponding to a series of specific presentations, the value of the specific payout number display 500...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: MURAI HISAAKI, TAKITA TETSUSHI, AKIYAMA YUTARO, IMOTO TAKEOMI, SEKI TAKASHI, KOBAYASHI KO
Format: Patent
Sprache:eng ; jpn
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:To provide a game machine capable of improving the amusement of games.SOLUTION: An update of a value of a specific payout number display 500 is performed collectively as an addition presentation corresponding to a series of specific presentations, the value of the specific payout number display 500 being a value corresponding to the number of game balls that have made entrances into a big winning port 58 from the start of a first-time small win game B in a special state till an annihilation timing in the middle of a second-time small win game B in the special state. When game balls make entrances into the big winning port 58 after the annihilation timing, the display of a soul 502 is carried over to a first-time soul displaying presentation in the series of specific presentations coming next time.SELECTED DRAWING: Figure 21 【課題】 遊技の興趣を向上させることができる遊技機を提供すること。【解決手段】 特殊状態における1回目の小当たり遊技Bが開始されてから、特殊状態における2回目の小当たり遊技Bの途中の全滅タイミングまでに大入賞口58に進入した遊技球の数に対応する特定払出数表示500の値の更新が、一連の特定演出に対応する加算演出としてまとめて行われ、全滅タイミング以降に遊技球が大入賞口58に進入すると、魂502の表示は、次回の一連の特定演出における初回の魂表示演出に持ち越される。【選択図】 図21