GAME MACHINE

To provide a game machine with improved performance.SOLUTION: A game machine is provided with a first condition device group in which correct pressing orders are allocated equally and a second condition device group in which the correct pressing orders are not allocated equally. When a condition dev...

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Bibliographische Detailangaben
Hauptverfasser: KIKUKAWA TAKESHI, TANADA RYUHEI, SHIMIZU SHOTA, HAYASHI EIJI, ONO SHOTARO, IMAMURA RYOSUKE, UMETSU HIROKAZU, YOKOMICHI RYUTA, NISHIGUCHI RYOTA, MORISHITA YUKI
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:To provide a game machine with improved performance.SOLUTION: A game machine is provided with a first condition device group in which correct pressing orders are allocated equally and a second condition device group in which the correct pressing orders are not allocated equally. When a condition device belonging to the first condition device group wins, a performance group number can be output. When a condition device belonging to the second condition group wins, the performance group number is not output. In a case of executing a pressing order challenge performance when a condition device belonging to the first condition group wins, instruction information is not displayed on an instruction monitor. When a condition device belonging to the first condition group wins during an AT, the instruction information is displayed on an instruction monitor.SELECTED DRAWING: Figure 109 【課題】性能が向上した遊技機を提供する。【解決手段】均等に正解押し順が割り振られている第一の条件装置グループと、均等に正解押し順が割り振られていない第二の条件装置グループと、を備え、第一の条件装置グループに属する条件装置が当選したときは演出グループ番号を出力可能とし、第二の条件装置グループに属する条件装置が当選したときは演出グループ番号を出力せず、第一の条件装置グループに属する条件装置が当選したときに押し順チャレンジ演出を実行する場合は指示モニタに指示情報を表示せず、AT中に第一の条件装置グループに属する条件装置が当選した場合は指示モニタに指示情報を表示する。【選択図】図109