INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM

To enhance amusement properties of a game.SOLUTION: Game objects selected by a plurality of players from a plurality of types of game objects respectively are registered in association with the players as participation objects, which are operation objects of predetermined games; a special object is...

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Bibliographische Detailangaben
Hauptverfasser: IZAWA KAZUMI, ISHIZUKA RYOHEI, HIGO KOSUKE, YASUDA TOMOHIRO
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:To enhance amusement properties of a game.SOLUTION: Game objects selected by a plurality of players from a plurality of types of game objects respectively are registered in association with the players as participation objects, which are operation objects of predetermined games; a special object is set for each of the predetermined games; the participation object is set as an operation object; the operation object is changed to the special object irrespective of the type of the participation object for the player for whom a predetermined condition is satisfied during the predetermined game; the predetermined game is executed by using common status information common to the participation object of at least the same type when the participation object is set to the operation object; and the predetermined game is executed by using common specific status information to one special object when the special object is set to the operation object.SELECTED DRAWING: Figure 18 【課題】ゲームの興趣を高める。【解決手段】複数種別のゲームオブジェクトの中から複数のプレイヤそれぞれが選択したゲームオブジェクトを、所定ゲームの操作対象となる参加オブジェクトとして、プレイヤと紐付けて登録し、所定ゲームごとに特殊オブジェクトを設定し、参加オブジェクトを操作対象として設定し、所定ゲーム中に所定条件が成立しているプレイヤについて、参加オブジェクトの種別に拘わらず、操作対象を特殊オブジェクトに変更し、参加オブジェクトが操作対象に設定されている場合に、少なくとも同一種別の参加オブジェクトに対して共通の共通ステータス情報を用いて所定ゲームを実行し、特殊オブジェクトが操作対象に設定されている場合に、1の特殊オブジェクトに対して共通の特殊ステータス情報を用いて所定ゲームを実行する。【選択図】図18