GAME MACHINE

To provide a game machine that can increase commercial value while having an advantageous section.SOLUTION: AT control means controls a non-AT state and an AT state, as states related to an auxiliary game in an advantageous section. The AT state can be shifted when the upper limit number of games is...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: NISHIZAWA NOBU, KIKUCHI TAKAYUKI, SAKATA MASAFUMI, WADA MANABU, ITO MASAHIRO, ISHIHARA TAKAHIRO, IWAI HIDEKI, HAGIWARA YUICHI, SHIMOMORI DAISUKE, UCHIDA SHOYA, MISAWA YUKI, HASHIMOTO YASUHIKO, IMAI TAKAO, OSAWA TOMOKAZU, ONO SHINYA
Format: Patent
Sprache:eng ; jpn
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:To provide a game machine that can increase commercial value while having an advantageous section.SOLUTION: AT control means controls a non-AT state and an AT state, as states related to an auxiliary game in an advantageous section. The AT state can be shifted when the upper limit number of games is executed. The upper limit number has a first upper limit number and a second upper limit number smaller than the first upper limit number. The upper limit number is set on the basis of the result of the upper limit number lottery. In a game machine, the probability in which the second upper limit number is set is higher in the upper limit number lottery performed in the second number of times, which is larger than the first number of times, than the upper limit number lottery performed in the first number of times.SELECTED DRAWING: Figure 8 【課題】有利区間を有した上で商品性を向上させることができる遊技機を提供する。【解決手段】AT制御手段は、有利区間における補助遊技に係る状態として、非AT状態と、AT状態と、を制御する。AT状態は、上限数の遊技が実行された場合に移行可能となる。上限数は、第1の上限数と、第1の上限数よりも少ない第2の上限数と、を有する。上限数は、上限数抽選の結果に基づき設定される。遊技機では、第1の回数目に行われる上限数抽選よりも、第1の回数目よりも多い第2の回数目に行われる上限数抽選の方が、第2の上限数に設定される確率が高い。【選択図】図8