GAME MACHINE

To provide a game machine capable of suitably increasing the attention paid to a game.SOLUTION: When a big winning result is obtained in a lottery based on a winning to a first operation port 91A and a second operation port 92A, a game state is shifted to a special game state. An electric accessory...

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Bibliographische Detailangaben
1. Verfasser: HIRAMATSU SHINJI
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:To provide a game machine capable of suitably increasing the attention paid to a game.SOLUTION: When a big winning result is obtained in a lottery based on a winning to a first operation port 91A and a second operation port 92A, a game state is shifted to a special game state. An electric accessory 93A is attached to the second operation port 92A, and when the electric accessory 93A is switched from the closed state to the open state, a winning to the second operation port 92A is permitted. The support mode by the electric accessory 93A includes a low frequency support mode, a high frequency support mode A, and a high frequency support mode B. When the number of games in a normal game state corresponding to the high frequency support mode B reaches the end reference number of times, the game state is shifted to the normal game state corresponding to the low frequency support mode, and the game round for reservation which is related to the second operation port 92A is executed. When a particular losing result is obtained in these game rounds, the game state is shifted to the normal game state corresponding to the high frequency support mode A.SELECTED DRAWING: Figure 56 【課題】遊技への注目度を好適に向上させることができる遊技機を提供する。【解決手段】第1作動口91A及び第2作動口92Aへの入賞に基づく抽選にて大当たり結果となった場合には特別遊技状態へ移行する。第2作動口92Aには電動役物93Aが併設されており、この電動役物93Aが閉状態から開状態に切り替わることで第2作動口92Aへの入賞が許容される。電動役物93Aによるサポートモードには、低頻度サポートモード、高頻度サポートモードA、高頻度サポートモードBが設けられている。高頻度サポートモードB対応の通常遊技状態における遊技回数が終了基準回数に達した場合には低頻度サポートモード対応の通常遊技状態へ移行し、第2作動口92Aに係る保留分の遊技回が実行される。これらの遊技回にて特殊外れ結果となった場合には、高頻度サポートモードA対応の通常遊技状態へ移行する。【選択図】 図56