GAME PROGRAM AND GAME SYSTEM

To provide a game program and the like that enable even a game medium fully used and becoming useless to be not only a target of selling and the like but also to be used more effectively.SOLUTION: A degree of use experience is set to an equipment item such as a weapon with which a player character i...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: YOKOZAWA TSUYOSHI, KIGOSHI YUSUKE
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:To provide a game program and the like that enable even a game medium fully used and becoming useless to be not only a target of selling and the like but also to be used more effectively.SOLUTION: A degree of use experience is set to an equipment item such as a weapon with which a player character is to be equipped. The more the equipment item is used in a battle and the like, the more the degree of use experience increases. A special item can be acquired by consuming the degree of use experience. For example, the equipment item is equipped with the special item to improve ability (attacking force or the like) of the equipment item.SELECTED DRAWING: Figure 8 【課題】使い古して不要になったゲーム媒体であっても、単に、売却等されるだけでなく、より有効に活用するゲームプログラム等を提供する。【解決手段】プレイヤキャラクタに装備させる武器等の装備アイテムに錬精度を設定する。錬精度は、装備アイテムを戦闘等で使用するほど上昇していく。錬精度を消費することで、特別アイテムを獲得できる。特別アイテムは、例えば、装備アイテムに装着することで、装備アイテムの能力(攻撃力等)を向上させる。【選択図】図8