GAME MACHINE
To provide a game machine such as a pinball game machine (Pachinko machine) and a reel type game machine (slot machine), characterized in display means.SOLUTION: In a small winning rush state, when a plurality of small winnings are not included in a result of a pattern variable display during execut...
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Sprache: | eng ; jpn |
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Zusammenfassung: | To provide a game machine such as a pinball game machine (Pachinko machine) and a reel type game machine (slot machine), characterized in display means.SOLUTION: In a small winning rush state, when a plurality of small winnings are not included in a result of a pattern variable display during execution and in a result of a pattern variable display being reserved, a total acquired prize ball number is displayed in a display mode in which display of the total acquired prize ball number is counted up after finish of the small winning game. When a plurality of small winnings are included in a result of the pattern variable display during execution and a result of the pattern variable display being reserved, a total acquired prize ball number is displayed in a display mode in which a count-up of display of the total acquired prize ball number is reserved after finish of the small winning game.SELECTED DRAWING: Figure 40
【課題】弾球遊技機(パチンコ機)や回胴遊技機(スロットマシン)等の遊技台に関し、表示手段に特徴を持った遊技台を提供する。【解決手段】小当りラッシュ状態において、実行中の図柄変動表示の結果及び保留されている図柄変動表示の結果に小当りが複数含まれていない場合に小当り遊技の終了後に総獲得賞球数の表示がカウントアップする表示態様で総獲得賞球数が表示され、実行中の図柄変動表示の結果及び実行が保留されている図柄変動表示の結果に小当りが複数含まれていた場合に小当り遊技の終了後に総獲得賞球数の表示のカウントアップが留保される表示態様で総獲得賞球数が表示される。【選択図】図40 |
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