GAME MACHINE AND GAME FRAME

To provide a game machine and a game frame capable of performing appropriate subtraction processing of game points (the number of game balls) corresponding to shooting operation of a shooting device.SOLUTION: In a Pachinko machine 2 capable of playing a game by shooting game balls in accordance with...

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Bibliographische Detailangaben
Hauptverfasser: YANAGI KANGO, OGURA TOSHIO
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:To provide a game machine and a game frame capable of performing appropriate subtraction processing of game points (the number of game balls) corresponding to shooting operation of a shooting device.SOLUTION: In a Pachinko machine 2 capable of playing a game by shooting game balls in accordance with the number of game balls, a subtraction reference signal corresponding to shooting operation is generated, and the number of game balls is subtracted based on the subtraction reference signal when the shooting operation of game balls is performed by conveying game balls to a shooting mechanism part 30. A shooting solenoid 31a is turned on and a pounder 42 is operated when a shooting stop switch is turned on and a shootable condition is not satisfied, but the subtraction reference signal is not turned on for an ON state of the shooting solenoid 31a when the shooting stop switch is turned on and a shootable condition is not satisfied.SELECTED DRAWING: Figure 30 【課題】発射装置の発射動作と対応した適切な遊技点(遊技球数)の減算処理を行うことのできる遊技機および遊技用枠を提供すること。【解決手段】遊技球数に対応して遊技球を発射することにより遊技が可能なP台2において、発射機構部30に遊技球を搬送して遊技球の発射動作を行った場合、当該発射動作に対応した減算基準信号が生成され、該減算基準信号に基づいて遊技球数が減算される。発射停止スイッチがオンになって発射可能条件が非成立状態になったときに、発射ソレノイド31aをON状態として杵42を動作させるが、発射停止スイッチがオンになって発射可能条件が非成立状態になったときの発射ソレノイド31aをON状態については、減算基準信号がON状態にならない。【選択図】図30