GAME MACHINE

To provide a game machine characteristic with performance.SOLUTION: First performance and second performance are executed during a certain period and have a first case that only the second performance is executed and a second case that the first performance and the second performance are executed ov...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: MORO KENSUKE, HOSONO KEIGO
Format: Patent
Sprache:eng ; jpn
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:To provide a game machine characteristic with performance.SOLUTION: First performance and second performance are executed during a certain period and have a first case that only the second performance is executed and a second case that the first performance and the second performance are executed overlapping at least during a part of a period. The first performance is one in which first operation display promoting operation of operation means is displayed and first response performance in accordance with operation is executed. The second performance in the first case is one in which second operation display promoting operation of the operation means is displayed and second response performance in accordance with operation is executed. In the second case, the first performance is executed and, as the second performance, the second operation display and the second response performance are not executed but another certain third performance is executed. The third performance does not include display promoting operation of the operation means. Timing at which the third performance in the second case is started is earlier than timing at which the second response performance in the first case is started.SELECTED DRAWING: Figure 60 【課題】演出に特徴を持った遊技台を提供する。【解決手段】第一の演出と第二の演出は、或る期間に実行され、第二の演出のみが実行される第一の場合と、第一の演出と第二の演出が少なくとも一部の期間で重複して実行される第二の場合とがある。第一の演出は、操作手段の操作を促す第一の操作表示が表示され、操作されたことに応じた第一の応答演出が実行される演出であり、第一の場合における第二の演出は、操作手段の操作を促す第二の操作表示が表示され、操作されたことに応じた第二の応答演出が実行される演出であり、第二の場合、第一の演出が実行されるとともに第二の演出として、第二の操作表示と第二の応答演出が実行されずに別の或る第三の演出が実行され、第三の演出は、操作手段の操作を促す表示を含まない演出であり、第一の場合における第二の応答演出が開始されるタイミングよりも第二の場合における第三の演出が開始されるタイミングの方が早い。【選択図】図60