GAME MACHINE

To provide a game machine capable of improving amusement.SOLUTION: When an advantageous upper limit number of times of variation games is performed in an advantageous presentation state, the advantageous presentation state is finished. Further, the length of a first advantageous state changes accord...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: TOMITAKA KAZUHIRO, KAGAYA TAKUHIRO, OGATA KEN
Format: Patent
Sprache:eng ; jpn
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:To provide a game machine capable of improving amusement.SOLUTION: When an advantageous upper limit number of times of variation games is performed in an advantageous presentation state, the advantageous presentation state is finished. Further, the length of a first advantageous state changes according to an event generated in the first advantageous state. On the other hand, the upper limit of the length of a second advantageous state changes according to a number of times of the variation games that is performed in the first advantageous state prior to the second advantageous state.SELECTED DRAWING: Figure 8 【課題】興趣の向上を図ることができる遊技機を提供すること。【解決手段】有利演出状態において有利上限回数の変動ゲームが行われると、有利演出状態が終了する。また、第1有利状態の長さは、当該第1有利状態において発生する事象に応じて変化する。一方、第2有利状態の長さの上限は、当該第2有利状態よりも前の第1有利状態において行われた変動ゲームの回数に応じて変化する。【選択図】図8