GAME MACHINE
To provide a game machine capable of improving amusement.SOLUTION: When an advantageous upper limit number of times of variation games is performed in an advantageous presentation state, the advantageous presentation state is finished. Further, the length of a first advantageous state changes accord...
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Zusammenfassung: | To provide a game machine capable of improving amusement.SOLUTION: When an advantageous upper limit number of times of variation games is performed in an advantageous presentation state, the advantageous presentation state is finished. Further, the length of a first advantageous state changes according to an event generated in the first advantageous state. On the other hand, the upper limit of the length of a second advantageous state changes according to a number of times of the variation games that is performed in the first advantageous state prior to the second advantageous state.SELECTED DRAWING: Figure 8
【課題】興趣の向上を図ることができる遊技機を提供すること。【解決手段】有利演出状態において有利上限回数の変動ゲームが行われると、有利演出状態が終了する。また、第1有利状態の長さは、当該第1有利状態において発生する事象に応じて変化する。一方、第2有利状態の長さの上限は、当該第2有利状態よりも前の第1有利状態において行われた変動ゲームの回数に応じて変化する。【選択図】図8 |
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