GAME MACHINE

To provide a game machine capable of increasing game amusement using a holding image.SOLUTION: A game machine 1 includes: display means 91 for displaying holding images 10 indicating presence of win/lose determination information; and performance execution means for executing an association performa...

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Bibliographische Detailangaben
Hauptverfasser: KAJINO KOJI, KAWAZOE TOMOHISA, NAKAYAMA SATORU, KADOTA HIDEAKI, KASHIWAGI HIROSHI, MAKI TOMONOBU, TSUCHIYA YOSHITAKA
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:To provide a game machine capable of increasing game amusement using a holding image.SOLUTION: A game machine 1 includes: display means 91 for displaying holding images 10 indicating presence of win/lose determination information; and performance execution means for executing an association performance in which an association image 20 associating with a target holding image 10T which is at least one of the holding images 10 to be displayed on the display means 91 is displayed and, an event advantageous to a player occurs when the association image 20 continues to be accompanied with the target holding image 10T.SELECTED DRAWING: Figure 3 【課題】保留画像を用いて遊技の趣向性向上を図ることが可能な遊技機を提供すること。【解決手段】当否判定情報の存在を示す保留画像10を表示する表示手段91と、前記表示手段91に表示される少なくともいずれかの前記保留画像10である対象保留画像10Tに付随する付随画像20を表示し、当該付随画像20が当該対象保留画像10Tに付随し続けた場合に、遊技者に有利な事象が発生することになる付随演出を実行する演出実行手段と、を備えることを特徴とする遊技機1とする。【選択図】図3