GAME MACHINE

To provide a game machine capable of properly operating performance execution means.SOLUTION: In a game machine 1, when it is determined whether or not a special game advantageous to a player is to be executed, a symbol is variably displayed, and when a symbol indicating that the special game is det...

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Bibliographische Detailangaben
Hauptverfasser: KAJINO KOJI, KAWAZOE TOMOHISA, NAKAYAMA SATORU, MAKI TOMONORI, KASHIWAGI HIROSHI, TSUCHIYA YOSHITAKA
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:To provide a game machine capable of properly operating performance execution means.SOLUTION: In a game machine 1, when it is determined whether or not a special game advantageous to a player is to be executed, a symbol is variably displayed, and when a symbol indicating that the special game is determined to be executed is stopped and displayed, the special game is executed. In the game machine 1, when performance execution means moves from the initial position to the operation position, it is detected that the performance execution means has been disposed at the operation position. On the other hand, even if the moving distance from the initial position of the performance execution means exceeds a second distance longer than a first distance from the initial position to the operation position, the performance execution means moves in the direction of returning to the initial position, when it is not detected that the performance execution means is disposed at the operation position.SELECTED DRAWING: Figure 11 【課題】演出実行手段を適切に動作させることが可能な遊技機を提供すること。【解決手段】遊技機1では、遊技者に有利な特別遊技を実行するか否かが判定されると、図柄が変動表示され、特別遊技を実行すると判定されたことを示す図柄が停止表示された場合に、特別遊技が実行される。この遊技機1では、演出実行手段が初期位置から動作位置へと移動すると、演出実行手段が動作位置に配置されたことが検知される。その一方で、演出実行手段の初期位置からの移動距離が、初期位置から動作位置までの第1距離よりも長い第2距離を超えても、演出実行手段が動作位置に配置されていることが検知されない場合は、演出実行手段が初期位置に戻る方向に移動する。【選択図】図11