GAME MACHINE

To provide a game machine capable of suitably suppressing lowering of credibility due to a monotonous game while preventing the game from becoming monotonous.SOLUTION: A pachinko machine has a game board 60 in which a game area PE is formed on the front surface. The game board 60 has a variable ball...

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Bibliographische Detailangaben
1. Verfasser: FUKUTOME TAKESHI
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:To provide a game machine capable of suitably suppressing lowering of credibility due to a monotonous game while preventing the game from becoming monotonous.SOLUTION: A pachinko machine has a game board 60 in which a game area PE is formed on the front surface. The game board 60 has a variable ball entry unit 65 with a variable ball entry device 300 which game balls can enter by, for example, transiting to an opening/closing execution mode more advantageous to a player than a regular mode. The game balls flowing into the variable ball entry device 300 are guided to a first distribution device 330 via a ball passage 304. The first distribution device 330 has a turnable ball feeding member 331, a stepping motor which causes the ball feeding member 331 to turn according to a game state, and a turning position detection sensor for detecting a turning position of the ball feeding member 331. An MPU of a main control unit monitors the turning position of the ball feeding member 331 on the basis of detection information from the turning position detection sensor and drive information on the stepping motor stored in a RAM.SELECTED DRAWING: Figure 5 【課題】遊技の単調化を抑制しつつそれに起因した信頼性の低下を好適に抑制することができる遊技機を提供する。【解決手段】パチンコ機は前面に遊技領域PEが形成された遊技盤60を備えている。遊技盤60には、例えば通常よりも遊技者に有利な開閉実行モードに移行することで遊技球が入球可能となる可変入球装置300を有する可変入球ユニット65が設けられている。可変入球装置300に流入した遊技球は、球通路304を通じて第1振分装置330へ案内される。第1振分装置330は、回動可能な球送り部材331と、遊技状況に応じて球送り部材331を回動させるステッピングモータと、球送り部材331の回動位置を検知する回動位置検知センサとを有している。主制御装置のMPUでは、回動位置検知センサからの検知情報と、RAMに記憶されたステッピングモータの駆動情報とに基づいて球送り部材331の回動位置を監視する。【選択図】 図5