GAME MACHINE

PROBLEM TO BE SOLVED: To provide an art capable of reducing a control load of a second control device.SOLUTION: A game machine divides a section in which special variation is executed, on the basis of a separating variation, and transmits the number of remaining times (the number of limit times) of...

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Bibliographische Detailangaben
Hauptverfasser: KOTO MASAHIRO, OKAYAMA DAISUKE
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide an art capable of reducing a control load of a second control device.SOLUTION: A game machine divides a section in which special variation is executed, on the basis of a separating variation, and transmits the number of remaining times (the number of limit times) of the special variation in a divided subsection, by a special number-of-time specification command. A performance control device 124 executes a performance according to the received special number-of-time specification command. However, a main control device 70 organizes the content of the special number-of-time specification command and then, transmits it to the performance control device 124 (S4736-S4744) so as to directly associate a subsequent value of the special number-of-time specification command with the number of limit times of the special variation. This configuration can simplify a setup of the performance according to the special number-of-time specification command in the performance control device 124.SELECTED DRAWING: Figure 24 【課題】第2制御装置の制御負担を軽減させることができる技術を提供する。【解決手段】特殊変動が実行される区間を区切り変動を基準に分割し、分割された区間における特殊変動の残り回数(限度回数)を特殊回数指定コマンドによって送信している。演出制御装置124は、受け取った特殊回数指定コマンドに応じて演出を実行するが、主制御装置70は、特殊回数指定コマンドの内容を整理してから演出制御装置124に送信しているため(S4736〜S4744)、特殊回数指定コマンドの後続値と特殊変動の限度回数が直接的に紐づく構成とすることができ、演出制御装置124での特殊回数指定コマンドに応じた演出の設定を簡潔にすることができる。【選択図】図24