GAME MACHINE
PROBLEM TO BE SOLVED: To balance profits of a player and a game parlor in a game machine that can shift to an advantageous state in a specific state such as an ART state.SOLUTION: A main control board 300 controls an ART state when a period to be managed is a special period different from a normal p...
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Zusammenfassung: | PROBLEM TO BE SOLVED: To balance profits of a player and a game parlor in a game machine that can shift to an advantageous state in a specific state such as an ART state.SOLUTION: A main control board 300 controls an ART state when a period to be managed is a special period different from a normal period, and when controlling the ART state, updates a game number counter for the ART state and a game number counter for an advantageous period for each unit game. When a bonus winning combination is determined as a wining combination while controlling the ART state, the main control board successively updates the game number counter for the advantageous period in a bonus carry-over state while stopping updating the game number counter for the ART state.SELECTED DRAWING: Figure 21
【課題】ART等の特定状態にあるときに、有利状態に移行し得る遊技機において、遊技者と遊技店との利益の均衡を図ること。【解決手段】メイン制御基板300は、管理する期間が、通常期間とは異なる特殊期間であるときにART状態を制御し、ART状態を制御しているときは、単位遊技毎に、ART状態用のゲーム数カウンタと、有利期間用のゲーム数カウンタとを更新する。また、ART状態を制御しているときに当選役としてボーナス役を決定した場合に、ボーナス持越状態において、有利期間用のゲーム数カウンタの更新は継続して行う一方で、ART状態用のゲーム数カウンタの更新は停止する。【選択図】図21 |
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