GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine actively assisting stops at desired symbols and thereby reliably causing a reception of game profit which should be obtained by a player to the player.SOLUTION: A game machine includes: a plurality of stop switches 10a to 10c for being operated to enab...
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Format: | Patent |
Sprache: | eng ; jpn |
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Zusammenfassung: | PROBLEM TO BE SOLVED: To provide a game machine actively assisting stops at desired symbols and thereby reliably causing a reception of game profit which should be obtained by a player to the player.SOLUTION: A game machine includes: a plurality of stop switches 10a to 10c for being operated to enable receptions of stop operations for separately stopping variations of symbols for each column; and a sub control part for performing a control of predetermined presentation means, on the basis of control information being input from a main control part. The game machine further includes electric solenoids 40a to 40c for regulating operations of the plurality of stop switches 10a to 10c respectively. The sub control part controls the electric solenoids 40a to 40c on the basis of the control information and is configured to release one by one the regulations of operations to the plurality of stop switches 10a to 10c corresponding to an operation order required in a predetermined winning object.SELECTED DRAWING: Figure 16
【課題】 所望する図柄での停止を積極的に支援し、本来得られるべき遊技利益を遊技者に確実に享受させる遊技機を提供する。【解決手段】 図柄の変動を列ごとにそれぞれ停止させるための停止操作を受け付け可能に可動する複数の停止スイッチ10a〜10cと、主制御部から入力される制御情報に基づいて所定の演出手段の制御を行う副制御部と、を備える遊技機であって、複数の停止スイッチ10a〜10cの可動をそれぞれ制限するソレノイド40a〜40cを有し、副制御部は、制御情報に基づいてソレノイド40a〜40cを制御し、所定の当選対象において要求される操作順序に応じて複数の停止スイッチ10a〜10cに対する可動の制限を順次解除させる構成としてある。【選択図】 図16 |
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