GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine of which game state can be shifted and of which amusement is enhanced.SOLUTION: When a game state is shifted from a high probability high base state to a low probability low base state, a revenge mode presentation is to be performed that is different f...

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Bibliographische Detailangaben
Hauptverfasser: SHIGEMATSU TSUNEHEI, OGURA TOSHIO
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine of which game state can be shifted and of which amusement is enhanced.SOLUTION: When a game state is shifted from a high probability high base state to a low probability low base state, a revenge mode presentation is to be performed that is different from a presentation when the game state is shifted from a high probability low base state to the low probability low base state.SELECTED DRAWING: Figure 15 【課題】遊技状態を移行可能なものについて興趣を向上させた遊技機を提供する。【解決手段】遊技状態が高確高ベース状態から低確低ベース状態へ移行するときには、遊技状態が高確低ベース状態から低確低ベース状態へ移行するときとは異なるリベンジモード演出を実行する。【選択図】図15