GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine capable of achieving a high-quality and clear image performance.SOLUTION: One unit of image data for achieving a moving image performance is classified into basic image data in that contours of an image are fixed or changed smoothly and effect image da...
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Format: | Patent |
Sprache: | eng ; jpn |
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Zusammenfassung: | PROBLEM TO BE SOLVED: To provide a game machine capable of achieving a high-quality and clear image performance.SOLUTION: One unit of image data for achieving a moving image performance is classified into basic image data in that contours of an image are fixed or changed smoothly and effect image data in that contours of an image change irregularly and is stored in a CGROM55 in a compressed state. After enlargement of the effect image in a restored state, the image is overlapped with the basic image in the restored state and is displayed on a screen.SELECTED DRAWING: Figure 17
【課題】高画質の鮮明な画像演出を実現ことができる遊技機を提供する。【解決手段】動画演出を実現する画像データの一単位は、画像の輪郭が固定又は円滑に変化する基本画像データと、不規則に画像の輪郭が変化するエフェクト画像データと、に区分されてCGROM55に圧縮状態で記憶される。復元状態のエフェクト画像が拡大された後、復元状態の基本画像に重複されて画面表示される。【選択図】図17 |
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