GAME SYSTEM AND GAME PROGRAM
PROBLEM TO BE SOLVED: To improve structure for preventing profit from being made easily as in the case of continuation of a game by a game value item acquired according to a game result.SOLUTION: A game device 10 includes: storage means for storing respective amounts of a first game value item Mc ex...
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Format: | Patent |
Sprache: | eng ; jpn |
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Zusammenfassung: | PROBLEM TO BE SOLVED: To improve structure for preventing profit from being made easily as in the case of continuation of a game by a game value item acquired according to a game result.SOLUTION: A game device 10 includes: storage means for storing respective amounts of a first game value item Mc exchanged with an economical value object and of a second game value item Mf granted to a player based on a game result; control means for executing a game by consuming at least one of the first game value item Mc and the second game value item Mf; and means for transferring information to and from an external server 50 for storing information on the amount of the second game value item Mf. The control means transfers only the information on the amount of the second game value item Mf stored in the storage means to and from the server 50.SELECTED DRAWING: Figure 6
【課題】遊技結果により獲得した遊技価値アイテムを用いて遊技をし続けることができる場合におけるような、収益を生みづらい構造を改良する。【解決手段】ゲーム装置10は、経済的価値化体物と交換された第1の遊技価値アイテムMcと、遊技の結果に基づいて遊技者に付与される第2の遊技価値アイテムMfとのそれぞれの数量を記憶する記憶手段と、第1の遊技価値アイテムMcおよび第2の遊技価値アイテムMfの少なくとも一方を消費して遊技を実行する制御手段と、第2の遊技価値アイテムMfの数量情報を記憶している外部のサーバ50と情報を授受する手段と、を備えている。制御手段は、記憶手段にある第2の遊技価値アイテムMfの数量情報のみをサーバ50と授受する。【選択図】図6 |
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