GAME MACHINE
PROBLEM TO BE SOLVED: To reset an error of an accessory slave board, where communication abnormality occurs easily because of installation in a movable body element of a movable body, without turning on power again.SOLUTION: When communication with an accessory slave board cannot be performed in ini...
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Zusammenfassung: | PROBLEM TO BE SOLVED: To reset an error of an accessory slave board, where communication abnormality occurs easily because of installation in a movable body element of a movable body, without turning on power again.SOLUTION: When communication with an accessory slave board cannot be performed in initial setting after power on, power is turned on again. A communication situation is monitored after communication can be made once, and error restoration processing is performed to the accessory slave board when the communication situation becomes worse. When the communication succeeds after the power on, and then, communication abnormality occurs in the accessory slave board, the peripheral board is reset, thus recovering the function. The communication can be recovered without turning on power again.SELECTED DRAWING: Figure 23
【課題】可動体の可動体要素に設けられたために通信異常が生じやすい役物スレーブ基板のエラー復帰を、電源再投入を行うことなく実現する。【解決手段】電源投入後の初期設定において役物スレーブ基板と通信できないときは、電源を再投入する。一度通信できた後は通信状況を監視し、通信状況が悪化したときは役物スレーブ基板についてエラー復帰処理を行う。電源投入後に通信が成功し、その後、役物スレーブ基板に通信異常が生じた際に、その周辺基板をリセットすることにより、その機能を復旧させることができる。電源を再投入することなく通信を復帰させることが可能となる。【選択図】図23 |
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