PACHINKO MACHINE

PROBLEM TO BE SOLVED: To reduce a player's stress felt while symbols are not varied by changing over from "a low-power state" to "a normal-power state" by only one detector, thereby improving a feeling of playing a game.SOLUTION: A sub control device includes a power-state c...

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Bibliographische Detailangaben
Hauptverfasser: KAWACHI HISANORI, NAKAGAWA TAKUYA
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:PROBLEM TO BE SOLVED: To reduce a player's stress felt while symbols are not varied by changing over from "a low-power state" to "a normal-power state" by only one detector, thereby improving a feeling of playing a game.SOLUTION: A sub control device includes a power-state changeover part that changes over to a low-power state where a light-emitting body provided on a Pachinko machine is lit at a luminance lower than a luminance of the light-emitting body in a lights-out state or a normal-power state, on the basis of a fact that a game ball does not enter a specific intake hole for a preset prescribed time. The power-state changeover part is configured to, when the power state is the low-power state, return the power state to the normal-power state on the basis of an input from discharge ball detection means.SELECTED DRAWING: Figure 1 【課題】1の検出器のみで「低電力状態」から「通常電力状態」に切換えることにより、図柄が変動しない間に感じる遊技者のストレスを軽減し、遊技をしているという感覚を向上させる。【解決手段】副制御装置は、遊技球が特定の取込口に予め設定された所定時間の間、入賞しないことに基づいて、パチンコ機に設けられた発光体を、消灯状態或いは通常電力状態における発光体の輝度よりも低い輝度で点灯させる低電力状態に切り替える電力状態切替部を備え、電力状態切替部は、電力状態が低電力状態である場合において、前記排出球検出手段からの入力に基づいて電力状態を通常電力状態に復帰させる構成とした。【選択図】図1