PINBALL GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine capable of reducing a development burden related to performance sounds.SOLUTION: A plurality of performance sound data include a plurality of special performance sound data defined, when any thereof are currently reproduced, to be allocated to same sou...
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Format: | Patent |
Sprache: | eng ; jpn |
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Zusammenfassung: | PROBLEM TO BE SOLVED: To provide a game machine capable of reducing a development burden related to performance sounds.SOLUTION: A plurality of performance sound data include a plurality of special performance sound data defined, when any thereof are currently reproduced, to be allocated to same sound transmission channel. When newly reproducing performance sound data, sound control means allocates, as a general rule, performance sounds of the performance sound data to a sound transmission channel to which no performance sounds are allocated at a time of staring the reproduction, in the plurality of sound transmission channels, however, if there is a sound transmission channel to which performance sounds of other special performance sound data are allocated when newly reproducing the special performance sound data, allocates the performance sounds to be newly reproduced of the performance sound data, to the same sound transmission channel.
【課題】演出音声に関する開発負担を軽減できる遊技機を提供する。【解決手段】複数の演出音声データには、互いにいずれかが再生中であれば同じ音声伝送路に割り当てられるよう定められた複数の特殊演出音声データが含まれる。音声制御手段は、演出音声データを新たに再生する場合、原則としてその再生開始の時点で複数の音声伝送路のうち演出音声が割り当てられていない音声伝送路に演出音声データの演出音声を割り当てる一方、特殊演出音声データを新たに再生する場合は、その再生開始の時点で他の特殊演出音声データの演出音声が割り当てられている音声伝送路があれば同じ音声伝送路に新たに再生する特殊演出音声データの演出音声を割り当てる。【選択図】図28 |
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