GAME MACHINE
PROBLEM TO BE SOLVED: To provide a game machine which can increase a net increase number in a game in a game state different from a bonus state.SOLUTION: Game state shift control means 145, in a first bonus state, performs control so as to shift a game to a second bonus internal state when a second...
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Zusammenfassung: | PROBLEM TO BE SOLVED: To provide a game machine which can increase a net increase number in a game in a game state different from a bonus state.SOLUTION: Game state shift control means 145, in a first bonus state, performs control so as to shift a game to a second bonus internal state when a second bonus is won in a second bonus lottery state where a lottery of the second bonus is performed by internal lottery means 120, shift the game to a second bonus state when the second bonus in the second bonus internal state is won, and shift the game to a second bonus lottery state when a small combination for a prescribed number of times in the second bonus state is won. In the second bonus lottery state, replay winning probability is set lower than a normal state; in the second bonus internal state, the replay winning probability is set higher than the normal state. Special performance control means 510 can execute special performance at least in the second bonus internal state.
【課題】ボーナス状態とは異なる遊技状態の遊技における純増数を向上させることができる遊技機を提供する。【解決手段】遊技状態移行制御手段145は、第1ボーナス状態において、内部抽選手段120により第2ボーナスの抽選が実行される第2ボーナス抽選状態における第2ボーナスの当選を契機に第2ボーナス内部状態へ移行させ、第2ボーナス内部状態における第2ボーナスの入賞を契機に第2ボーナス状態へ移行させ、第2ボーナス状態における所定回数の小役の入賞等を契機として第2ボーナス抽選状態へ移行させる制御を行い、第2ボーナス抽選状態は、リプレイの当選確率が前記通常状態よりも低く設定され、第2ボーナス内部状態は、リプレイの当選確率が通常状態よりも高く設定され、特別演出制御手段510は、少なくとも、第2ボーナス内部状態において前記特別演出を実行可能とする。【選択図】図10 |
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