GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine or the like capable of reducing the number of games until the ceiling is reached by oneself.SOLUTION: A control part starts a variable display game to hold a combination lottery, and determines whether a cancellation combination is won in a step S1510....

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1. Verfasser: KIYOTA KENJI
Format: Patent
Sprache:eng ; jpn
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine or the like capable of reducing the number of games until the ceiling is reached by oneself.SOLUTION: A control part starts a variable display game to hold a combination lottery, and determines whether a cancellation combination is won in a step S1510. When the cancellation combination is not won, a shift to a step 1520 is performed. Contrarily, when the cancellation combination is won, a number of warp games M is set to the maximum value (Mmax), namely 1000 games, in a step S1515. The number of warp games M - the number of ceiling games N is calculated (N is subtracted from M) in a step S1545, a shift to a step S1550 is performed with the value as a number of reduced games L. For example, when the cancellation combination is won just in a first game when the number of ceiling games N is set to a maximum of 1000, 1000 minus 1000 is 0 and hence the number of reduced games L becomes 0. When the cancellation combination is won when the number of ceiling games N is, for example, 50 (more specifically, when a special game is won in the remaining 50 games), 1000 minus 50 is 950, so that the number of reduced games L becomes 950, thus eliminating a subtraction loss. 【課題】天井までのゲーム数を自力で短縮可能な遊技機等を提供することにある。【解決手段】制御部は、変動表示ゲームを開始すると役の抽選を行って、ステップS1510で解除役が当選したか否かを判断し、当選していなければステップS1520へ移行する一方、当選していればステップS1515でワープゲーム数Mを最大値(Mmax)の1000ゲームにセットする。ステップS1545でワープゲーム数M−天井ゲーム数Nを演算し(MからNを引く)、その値を短縮ゲーム数LとしてステップS1550へ移行する。例えば、天井ゲーム数Nが最大の1000の時のまさしく1ゲーム目に解除役が当選すると、1000−1000で短縮ゲーム数Lは0となる。また、天井ゲーム数Nが例えば50の時(即ち、残り50ゲームで特別遊技当選の時)に解除役が当選すると、1000−50で短縮ゲーム数Lは950となるので引き損は無くなる。【選択図】図183