LEARNING-GLOBAL POINT MANAGEMENT SYSTEM

PROBLEM TO BE SOLVED: To solve the problem that it is undesirable to a protector that study is neglected because of becoming crazy about a game provided in a smart phone or a tablet terminal.SOLUTION: First of all, a point is acquired by completing a learning menu selected by a protector or optional...

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Bibliographische Detailangaben
Hauptverfasser: KAWASAKI YUICHIRO, NATSUYAMA MASAKAZU
Format: Patent
Sprache:eng ; jpn
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Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To solve the problem that it is undesirable to a protector that study is neglected because of becoming crazy about a game provided in a smart phone or a tablet terminal.SOLUTION: First of all, a point is acquired by completing a learning menu selected by a protector or optionally in a learning contant service, and then, a tied-up service such as a game can be utilized by utilizing the point. 【課題】スマートフォン、タブレット端末に提供されるゲームに夢中になり過ぎて、勉強が疎かになるため、保護者にとってはやらせたくない。【解決手段】はじめに学習コンテツサービスにおいて、保護者、または任意に選択した学習メニューを完了することでポイントを獲得し、そのポイントを利用して、提携したゲーム等のサービスを利用することができる。【選択図】図2