GAME MACHINE
PROBLEM TO BE SOLVED: To improve game amusement.SOLUTION: A game machine comprises: special performance execution means that, in a special game state, executes a special performance in any one of multiple kinds of performance modes; switching determination means that determines whether or not a swit...
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Sprache: | eng ; jpn |
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Zusammenfassung: | PROBLEM TO BE SOLVED: To improve game amusement.SOLUTION: A game machine comprises: special performance execution means that, in a special game state, executes a special performance in any one of multiple kinds of performance modes; switching determination means that determines whether or not a switching condition for switching of the performance mode of the special performance is satisfied. The switching condition is satisfied after at least all variable display of identification information based on first reservation memory stored at the time of transition to the special game state is executed. The special performance execution means executes: the special performance in a disadvantageous performance mode until the satisfaction of the switching condition is determined by the switching determination; and the special performance in an advantageous performance mode suggesting that the variable display of the identification information in the special game state is executed more advantageously than in the disadvantageous performance mode, after the satisfaction of the switching condition is determined.
【課題】遊技興趣の向上を図る。【解決手段】遊技機は、特別遊技状態において、複数種類のうちの何れかの演出態様で特別演出を実行する特別演出実行手段と、前記特別演出の演出態様の切り替えに関する切替条件が成立したか否かを判定する切替判定手段と、を備え、前記切替条件は、特別遊技状態への移行時点において記憶されていた第1保留記憶に基づく識別情報の可変表示が少なくとも全て実行された後に成立するものであって、前記特別演出実行手段は、前記切替判定手段によって前記切替条件が成立したと判定されるまでは、不利演出態様で前記特別演出を実行し、前記切替条件が成立したと判定された後は、前記不利演出態様よりも特別遊技状態における識別情報の可変表示が有利に実行されることを示唆する有利演出態様で前記特別演出を実行する。【選択図】図22 |
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