GAME MACHINE
PROBLEM TO BE SOLVED: To prevent a performance effect during a game from disturbing a game property of a player who is trying to drop a game ball from a target position.SOLUTION: A pachinko machine 10 comprises a game ball shooting handle 41 that a player manipulates, and game ball shooting means wh...
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Zusammenfassung: | PROBLEM TO BE SOLVED: To prevent a performance effect during a game from disturbing a game property of a player who is trying to drop a game ball from a target position.SOLUTION: A pachinko machine 10 comprises a game ball shooting handle 41 that a player manipulates, and game ball shooting means which shoots a game ball at a strength which is determined in accordance with a manipulated variable of the game ball shooting handle 41, and is configured to discharge a game ball which is shot from the game ball shooting means to an upper part of a game area PE via a guide passage 103 which is provided along an edge of the game area PE. In the pachinko machine 10, a plurality of light sources 91 are provided on an extension of the guide passage 103 within the game area PE, and light emission control means estimates a fall starting position of the game ball which is shot from the guide passage 103 into the game area PE, and emits the light source 91 located at the estimated fall starting position.
【課題】遊技中の演出効果が、遊技球を狙った位置から落下させようとしている遊技者の遊技性を阻害しないようにする。【解決手段】遊技者が操作する遊技球発射ハンドル41と、遊技球発射ハンドル41の操作量に応じて決まる強度で遊技球を発射する遊技球発射手段と、を備え、遊技球発射手段から発射された遊技球が、遊技領域PEの周縁に沿って設けられたガイド通路103を通って、遊技領域PEの上部に放出されるように構成されたパチンコ機10において、遊技領域PE内におけるガイド通路103の延長上に複数の光源91を設け、発光制御手段が、ガイド通路103から遊技領域PE内に発射された遊技球の落下開始位置を推定し、推定した落下開始位置にある光源91を発光させる構成とした。【選択図】図5 |
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