GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing reduction in player's interest.SOLUTION: When shifting to a specific play mode and a predetermined condition is achieved, a game machine shifts to a special play mode after termination of the specific play mode. The game mac...

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Bibliographische Detailangaben
1. Verfasser: YAMAMOTO MASAKATSU
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing reduction in player's interest.SOLUTION: When shifting to a specific play mode and a predetermined condition is achieved, a game machine shifts to a special play mode after termination of the specific play mode. The game machine executes a predetermined notification period after termination of the specific play mode. Even in a case where the game machine shifts to the special play mode, while at least the predetermined notification period, the game machine performs a performance so that a player hardly recognizes that the current play mode is the special play mode. The game machine determines that there is a high possibility to shift to the special play mode as increasing the number of times of changes in which the predetermined notification period is executed. While the predetermined notification period, before performing a change display for a specific number of times of changes, the game machine may execute an intermediate continuous display performance displaying continuation of the predetermined notification period. The game machine may execute a performance suggesting that the play mode is the special play mode during the special play mode after the termination of the predetermined notification period.