GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine enabling a player to play a game without feeling any annoyance even in frequent occurrence of a replay in normal-time.SOLUTION: A game state is set to be nearly consistently an internally-won bonus. A winning probability of a replay role of the interna...

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Bibliographische Detailangaben
Hauptverfasser: SAKAI MASATO, HIDAKA SHIGEYUKI, ENOKIDO SHINSUKE, MATSUDA TAISUKE, IWAI HIDEKI, KAWAE DAISUKE, SEMURA JUNICHI, ICHIHARA AKIYUKI, KAWASHIMA TAKAYOSHI, SATO NAOYUKI, YAMAGUCHI TAKAYUKI
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine enabling a player to play a game without feeling any annoyance even in frequent occurrence of a replay in normal-time.SOLUTION: A game state is set to be nearly consistently an internally-won bonus. A winning probability of a replay role of the internally-won bonus is set higher than normally, and then automatic bet processing is performed and a game medium loaded during the automatic bet processing is electronically stored when the game medium is loaded in the next game in winning of the replay role.