GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine enhancing player's interest in a game by adding a change in AT operation.SOLUTION: A game machine determines one of start operation ineffective time when start operation detection is made ineffective and stop operation ineffective time when stop o...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: KURODA TADATAKA, MIYAMOTO EIJI
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine enhancing player's interest in a game by adding a change in AT operation.SOLUTION: A game machine determines one of start operation ineffective time when start operation detection is made ineffective and stop operation ineffective time when stop operation detection is made ineffective, and invalidates the start operation detection or the stop operation detection during the operation ineffective time. Based on the operation ineffective time, actuation of an informing state (AT) is determined, where the informing state (AT) informs a player of winning symbol combination assisting information for allowing a pattern display area to display a combination of patterns relating to a predetermined combination.