GAME MANAGEMENT DEVICE, GAME SYSTEM, GAME MANAGEMENT METHOD, AND PROGRAM

PROBLEM TO BE SOLVED: To achieve a highly amusing game enabling a user to feel presence of a fellow user stronger than ever before during play of a game.SOLUTION: A game management device includes a first relationship information storage control means 53 of storing first relationship information, wh...

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Bibliographische Detailangaben
Hauptverfasser: OKISHIO TOYOTAKE, TANIBUCHI HIROSHI
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To achieve a highly amusing game enabling a user to feel presence of a fellow user stronger than ever before during play of a game.SOLUTION: A game management device includes a first relationship information storage control means 53 of storing first relationship information, where information on an action event of a user, such as acquisition of a character, is related to an automatic comment issued by a fellow user after carrying-out of the action event and a condition for the fellow user issuing the automatic comment, into a storage device 50 in advance. After carrying-out of the action event of the user, a pseudo response is achieved as if the fellow user has actually transmitted a comment suitable for the action event.