GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine that manages a large amount of acoustic data, increases the number of reproducible sound effects to vary the game performance, thereby improving the fun of a game.SOLUTION: Multiple pieces of acoustic data are stored in a single acoustic file. An index...

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1. Verfasser: OTANI YOJI
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine that manages a large amount of acoustic data, increases the number of reproducible sound effects to vary the game performance, thereby improving the fun of a game.SOLUTION: Multiple pieces of acoustic data are stored in a single acoustic file. An index table is provided for individually designating the acoustic data in this acoustic file. Multiple pieces of acoustic data can be independently called from one acoustic file, thereby significantly increasing the number of sound effects which has been limited by the number of acoustic files to vary the game performance, and improving the fun of the game.