GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine that sufficiently exhibits performance effects of a concealed probability variation performance which provides a player with expectations for entering a high-probability game state.SOLUTION: Game states controlled by a control means 100 of the game mac...

Ausführliche Beschreibung

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Bibliographische Detailangaben
Hauptverfasser: KOSHIKAWA KATSUJI, SUEMATSU TAKAHIRO
Format: Patent
Sprache:eng
Schlagworte:
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Beschreibung
Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine that sufficiently exhibits performance effects of a concealed probability variation performance which provides a player with expectations for entering a high-probability game state.SOLUTION: Game states controlled by a control means 100 of the game machine include a low-probability game state in which a jackpot winning probability is low, and a high-probability game state in which the winning probability is higher than in the low-probability game state. Game data of the game machine include: first data which allow a player to carry on the game in the high-probability game state which can not be recognized or can be hardly recognized by the player; and second data whose difference from the first data can not be determined or can be hardly determined by the player while the game state before and after acquisition of the game data is unchanged. The control means 100 executes control of the game in a suggestive performance mode till a termination condition is satisfied under the condition that the game ends when the preset number of games is reached in the suggestive performance mode based on the second data, among suggestive performance modes to be started on receipt of the first or second data.