VIDEO GAME DEVICE AND GAME IMAGE DISPLAY METHOD AND PROGRAM

PROBLEM TO BE SOLVED: To supply players with a panel image previously generated in a game image for the 3D vision display obtained with two virtual cameras by making it appear as a game image excellent in powerfulness and performing potentialities while inhibiting burden on the 3D processing in the...

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Bibliographische Detailangaben
Hauptverfasser: KANEISO NAONOBU, SHIBAMIYA MASAKAZU
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To supply players with a panel image previously generated in a game image for the 3D vision display obtained with two virtual cameras by making it appear as a game image excellent in powerfulness and performing potentialities while inhibiting burden on the 3D processing in the 3D vision display. SOLUTION: The video game device includes: a display part 11 capable of a 3D vision; a virtual camera control part 161d which enables the movement of the first and second virtual cameras maintaining a positional relationship of separating them; an image display control part 161c which guides the first and second image data taken with both the virtual cameras to a memory 162 for display to synthesize them and reads out the contents of the memory onto the display part 11; an image memory part 163a for storing the panel image composed of an object and a texture pertaining to each game; and an designation part 161k for designating the display of the panel image. The image display control part 161c maps the corresponding texture while being shifted at two locations in the memory 162 for display with respect to the object read out as designated by the designation part 161k. COPYRIGHT: (C)2011,JPO&INPIT