GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine which reduces the burden when designing the game machine and allows a player to play a game without giving loss. SOLUTION: In the game machine, whether a ball is left in an accessory variable prize winning unit is confirmed based on the detecting resul...

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Bibliographische Detailangaben
1. Verfasser: HIOKI KAZUNARI
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide a game machine which reduces the burden when designing the game machine and allows a player to play a game without giving loss. SOLUTION: In the game machine, whether a ball is left in an accessory variable prize winning unit is confirmed based on the detecting result of an accessory prize winning detecting switch 33a3 and a non-V prize winning detecting switch 223, an opening and closing member is inhibited to change into an opening state when a ball is left in the accessory variable prize winning unit. Consequently, a designed value set in advance can be made to be approximated to a practical measured value when playing a game practically in an expected value in which the ball is sorted to a V guiding unit because a new ball can be prevented from entering the accessory variable prize winning unit. As a result, the burden when designing can be reduced without needing a complicated design. Further, jackpots can be surely detected and the player is prevented from having loss because the detection of the ball by a V prize winning detecting switch 33b8 is confirmed while the ball is left within the accessory variable prize winning unit. COPYRIGHT: (C)2011,JPO&INPIT