PACHINKO GAME MACHINE

PROBLEM TO BE SOLVED: To provide a Pachinko game machine in which a sense of tension can be raised during a win mode. SOLUTION: A number-of-rounds lottery is conducted when a win is got in a win lottery to determine either 5 rounds or 10 rounds. When 10 rounds are selected a "10 seconds" i...

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Bibliographische Detailangaben
1. Verfasser: WAKUI MASARU
Format: Patent
Sprache:eng
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Zusammenfassung:PROBLEM TO BE SOLVED: To provide a Pachinko game machine in which a sense of tension can be raised during a win mode. SOLUTION: A number-of-rounds lottery is conducted when a win is got in a win lottery to determine either 5 rounds or 10 rounds. When 10 rounds are selected a "10 seconds" interval is conducted when the fifth round is completed. A continuous performance is conducted during the interval. When either 5 rounds or 10 rounds are selected, the continuous performance is conducted after a win mode is completed. At that time, the win lottery is conducted for retained balls in a high probability condition. When a win is got in the win lottery for consuming the reserved balls, a transfer to the win mode is executed after the continuous performance is completed. COPYRIGHT: (C)2010,JPO&INPIT