GAME PROGRAM, GAME APPARATUS, AND GAME METHOD
PROBLEM TO BE SOLVED: To suppress the difficulty of an operation from getting excessive in a game where a player operates an operation part having an acceleration sensor. SOLUTION: An acquisition part 51 obtains an acceleration signal and a hitting command signal output from the operation part 41. A...
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Zusammenfassung: | PROBLEM TO BE SOLVED: To suppress the difficulty of an operation from getting excessive in a game where a player operates an operation part having an acceleration sensor. SOLUTION: An acquisition part 51 obtains an acceleration signal and a hitting command signal output from the operation part 41. A sight object display control part 52 displays a sight object OB1 as a hitting area D1 on a display part 45 based on the acceleration signal obtained by the acquisition part 51. An afterimage display control part 53 displays an afterimage ZN1 of the sight object displayed in the past by the sight object display control part 52 as the hitting area D2 on the display part 45. If the acquisition part 51 obtains the hitting command signal when a ball object passes through either of the hitting areas D1 and D2, a hitting determination part 54 determines that the ball object is hit by a bat object. COPYRIGHT: (C)2010,JPO&INPIT |
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